7 Comments

I've never been a gamer but the creativity of the world building and the battling appeals to me.

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Jan 28
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Sometime down the road I'm definitely going to do a dedicated Berserk post...

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I loved Farum Azula’s design, but hated most of the late game bosses, Maliketh and Placidusax included. :( However, I’m always amazed by the care From put in their games. By the way, you might like this essay I wrote on Dark Souls: https://www.practicespace.blog/p/no-21-you-died-so-what

It’s not just about the game itself, but more about what the experience of playing it (and finally beating it!) taught me.

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The end-game boss parade did get a little tedious but with the Mimic Tear and sleep pots for the Godskin Duo it wasn't too bad.

I'd love to check it out! I always enjoy talking about how gamers interpret FromSoft games.

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Reaching Farum Azula was a breath of fresh air, hard hitting air that wants to kill you but still fresh compared to Mountaintop of the Giants which had languid feel. All purposeful I like to think. Finding Placidusax within the storm was one of the best moments of the game, this ancient Lord who was still outrageously powerful even with so little of his strength left.

The magic of the beastmen is also Sword & Sorcery. A harsh guttural magic without any of the finesse of the other branches. Great essay, can't believe it has been 2 years since Elden Ring released 😂

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What's cool about most of the Elden Ring bosses is that they're not even in their primes, which makes it all the more terrifying to wonder how powerful they would be if you fought them at the top of their game. It gave such a great sense of journeying through a dying world.

The dragon magic was definitely my favorite branch to use during my first playthrough which took me exactly a year to complete!

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Jan 27
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Aside from Elric and Grey Mouser I'd be a bit hard-pressed to recommend an S&S who is most well-known for using magic. I know that Dave Ritzlin's "Vran the Chaos-Warped" uses magic but it's still on my TBR list.

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